在UI線程中更新UI,這種是最簡單的,直接更新UI即可。
代碼如下
public class MainActivity extends AppCompatActivity { private Button bt_click_me; private TextView tv_text; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); bt_click_me = findViewById(R.id.bt_click_me); tv_text = findViewById(R.id.tv_text); bt_click_me.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { tv_text.setText('111111111111111'); } }); }}
從子線程中更新UI
代碼如下
public class MainActivity extends AppCompatActivity { private Button bt_click_me; private TextView tv_text; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); bt_click_me = findViewById(R.id.bt_click_me); tv_text = findViewById(R.id.tv_text); bt_click_me.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Thread thread = new Thread(new Runnable() { @Override public void run() { tv_text.setText('111111111111111'); } }); thread.start(); } }); }}
當(dāng)點(diǎn)擊按鈕更新UI的時候就會發(fā)現(xiàn)報了異常,異常如下
這個異常證明了子線程不能直接更新UI,解決方案如下
(1)通過Activity中的runOnUIThread方法
public class MainActivity extends AppCompatActivity { private Button bt_click_me; private TextView tv_text; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); bt_click_me = findViewById(R.id.bt_click_me); tv_text = findViewById(R.id.tv_text); bt_click_me.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Thread thread = new Thread(new Runnable() { @Override public void run() { runOnUiThread(new Runnable() { @Override public void run() { tv_text.setText('111111111111111'); } }); } }); thread.start(); } }); }}
我們來深入源碼
/** * Runs the specified action on the UI thread. If the current thread is the UI * thread, then the action is executed immediately. If the current thread is * not the UI thread, the action is posted to the event queue of the UI thread. * * @param action the action to run on the UI thread */public final void runOnUiThread(Runnable action) { if (Thread.currentThread() != mUiThread) { mHandler.post(action); } else { action.run(); }}
源碼的意思是說, 如果當(dāng)前線程不是UI線程, 那么執(zhí)行
mHandler.post(action);
否則直接執(zhí)行run。
這個結(jié)論直接告訴了我們,Handler的post方法也能做到從子線程更新UI。
(2)通過Handler的post方法
public class MainActivity extends AppCompatActivity { private Handler handler = new Handler(); private Button bt_click_me; private TextView tv_text; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); bt_click_me = findViewById(R.id.bt_click_me); tv_text = findViewById(R.id.tv_text); bt_click_me.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Thread thread = new Thread(new Runnable() { @Override public void run() { handler.post(new Runnable() { @Override public void run() { tv_text.setText('111111111111111'); } }); } }); thread.start(); } }); }}
我在UI線程中new了一個Handler對象,在子線程中用這個對象來調(diào)用post方法。
我們來深入源碼
/** * Causes the Runnable r to be added to the message queue. * The runnable will be run on the thread to which this handler is * attached. * * @param r The Runnable that will be executed. * * @return Returns true if the Runnable was successfully placed in to the * message queue. Returns false on failure, usually because the * looper processing the message queue is exiting. */public final boolean post(Runnable r){ return sendMessageDelayed(getPostMessage(r), 0);}private static Message getPostMessage(Runnable r) { Message m = Message.obtain(); m.callback = r; return m;}
在Handler對象中,有一個post方法,分析源碼得知, 這個方法將形參r封裝到一個消息里面, 再利用sendMessageDelayed方法將消息發(fā)送(添加)到消息隊(duì)列。(注:理解這句話需要對Handler機(jī)制有一定的了解)
我們得出結(jié)論,通過handler發(fā)送消息也能實(shí)現(xiàn)子線程更新UI。
(3)通過handler發(fā)送消息來實(shí)現(xiàn)子線程更新UI
public class MainActivity extends AppCompatActivity { private Handler handler = new Handler(){ @Override public void handleMessage(Message msg) { super.handleMessage(msg); switch (msg.what){ case 1: tv_text.setText('111111111111111'); break; } } }; private Button bt_click_me; private TextView tv_text; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); bt_click_me = findViewById(R.id.bt_click_me); tv_text = findViewById(R.id.tv_text); bt_click_me.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Thread thread = new Thread(new Runnable() { @Override public void run() { Message message = Message.obtain(); message.what = 1; handler.sendMessage(message); } }); thread.start(); } }); }}
(4)通過view的post方法實(shí)現(xiàn)
public class MainActivity extends AppCompatActivity { private Button bt_click_me; private TextView tv_text; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); bt_click_me = findViewById(R.id.bt_click_me); tv_text = findViewById(R.id.tv_text); bt_click_me.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Thread thread = new Thread(new Runnable() { @Override public void run() { bt_click_me.post(new Runnable() { @Override public void run() { tv_text.setText('111111111111111'); } }); } }); thread.start(); } }); }}
我們來深入源碼
/** * <p>Causes the Runnable to be added to the message queue. * The runnable will be run on the user interface thread.</p> * * @param action The Runnable that will be executed. * * @return Returns true if the Runnable was successfully placed in to the * message queue. Returns false on failure, usually because the * looper processing the message queue is exiting. * * @see #postDelayed * @see #removeCallbacks */public boolean post(Runnable action) { final AttachInfo attachInfo = mAttachInfo; if (attachInfo != null) { return attachInfo.mHandler.post(action); } // Postpone the runnable until we know on which thread it needs to run. // Assume that the runnable will be successfully placed after attach. getRunQueue().post(action); return true;}
其實(shí)最終也調(diào)用了mHandler.post(action)方法。
(1)Android從子線程更新UI就是通過Handler來實(shí)現(xiàn)的,官方發(fā)明Handler主要就是給我們更新UI用的。
其實(shí)吧, 一些腦洞大開的猿類動物偏不按照常理出牌:
public class MainActivity extends AppCompatActivity { private TextView tv_text; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); tv_text = findViewById(R.id.tv_text); tv_text.setText('1111111'); Thread thread = new Thread(new Runnable() { @Override public void run() { for (int i=0;i<500000;i ){ Log.e('aa', String.valueOf(i));//耗時操作 if(i==499999){ tv_text.setText('22222222'); } } } }); thread.start(); }}
這個例子是從onCreate方法中的子線程更新UI, 其中有耗時操作
上述的例子依然報錯, 那么怎么才能不讓他報錯呢,往下看
public class MainActivity extends AppCompatActivity { private TextView tv_text; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); tv_text = findViewById(R.id.tv_text); tv_text.setText('1111111'); Thread thread = new Thread(new Runnable() { @Override public void run() { tv_text.setText('22222222'); } }); thread.start(); }}
當(dāng)我去除耗時操作時,就不會報這個錯誤了,那么為什么呢?
我們來翻看源碼
在ViewRootImpl類中找到了這個方法,這個方法就是之所以報錯的根本
void checkThread() { if (mThread != Thread.currentThread()) { throw new CalledFromWrongThreadException( 'Only the original thread that created a view hierarchy can touch its views.'); }}
而ViewRootImpl對象是在執(zhí)行到onResume才創(chuàng)建時的,所以得出結(jié)論,onCreate中的子線程如果不是耗時操作,基本都是可以更新UI的,但不能保證。因?yàn)橐粋€是UI線程,一個是子線程,我們誰也不知道哪個線程更快一些。
public class MainActivity extends AppCompatActivity { private Button bt_click_me; private Handler handler; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); bt_click_me = findViewById(R.id.bt_click_me); bt_click_me.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Message message = Message.obtain(); message.what = 1; handler.sendMessage(message); } }); Thread thread = new Thread(new Runnable() { @Override public void run() { Looper.prepare(); Looper looper = Looper.myLooper(); handler = new Handler(looper){ @Override public void handleMessage(Message msg) { super.handleMessage(msg); Log.d('aa', '11111'); } }; Looper.loop(); } }); thread.start(); }}
UI線程本身就有Looper,但是子線程是沒有Looper的,所以必須新建Looper來輪詢Looper中的消息隊(duì)列。