import flash.display.Sprite;
import flash.events.Event;
var s1:Sprite = new Sprite()
addChild(s1)
stage.addEventListener(Event.ENTER_FRAME,px)
function px(evt:Event):void{
draw()
}
function draw():void{
s1.graphics.clear() //理解:每次繪制都刪除已經(jīng)繪制的線模擬電流的隨機(jī)變動
s1.graphics.lineStyle(1,0xff0000)
s1.graphics.moveTo(0,100)
for(var i:int=0;i<500;i=i+3 ){
var xr:int=i
var yr:int=90+20*Math.random()
s1.graphics.lineTo(xr,yr)
}
}