ackage
{
import flash.display.Sprite;
import flash.events.MouseEvent;
public class pzzx extends Sprite
{
public function pzzx()
{
for (var i:int = 1; i < 7; i++)
{
var _sp:Sprite;
_sp = into() as Sprite;
addChild(_sp);
_sp.x = 150;
_sp.y = 150 + 40 * i;
_sp.buttonMode = true;
_sp.addEventListener(MouseEvent.MOUSE_MOVE,px);
_sp.addEventListener(MouseEvent.MOUSE_OUT,px1);
}
}
private function px(evt:MouseEvent):void
{
evt.target.width = 140;
evt.target.height = 40;
}
private function px1(evt:MouseEvent):void
{
evt.target.width = 120;
evt.target.height = 20;
}
private function into():Sprite
{
var sp:Sprite = new Sprite ;
sp.graphics.beginFill(0x0000ff);
sp.graphics.drawRect(-60,-10,120,20);
sp.graphics.endFill();
return sp;
}
}
}